Where Winds Meet: The Complete Sects Guide – Unlock Martial Arts, Rewards, and Secrets

Where Winds Meet isn’t just a sprawling open-world Wuxia RPG—it’s a game where every choice matters, and joining a Sect can define your path through the Jianghu. With eight unique Sects to choose from, each offering its own Martial Arts, rules, rewards, and roleplay flavor, understanding how to navigate the Sect system is crucial for both beginners and seasoned players. This guide breaks down everything you need to know about joining, mastering, and leveraging Sects in Where Winds Meet.
Understanding Sects
In Where Winds Meet, a Sect is more than a guild. It’s a lifestyle, a philosophy, and a source of power. Players can choose to join a Sect or remain Sectless, retaining freedom at the cost of access to exclusive Martial Arts and rewards.
Sectless Advantages:
- Greater freedom in quests and exploration.
- Can steal or mimic some Martial Arts from Sects using Skill Theft.
- No restrictions from Sect rules or precepts.
Sect Advantages:
- Access to exclusive Martial Arts and weapons.
- Sect-specific shops, titles, and cosmetic rewards.
- Ability to participate in Sect Trials to gain Precept Points and increase standing.
Joining or leaving a Sect is flexible you can switch at any time or return to a previously abandoned Sect.
How to Join a Sect
- Find the Sect Elder: Each Sect has an Elder who provides guidance and sets joining requirements.
- Complete Requirements: Requirements vary by Sect and may involve quests, alignment with Sect rules, or proving your skill.
- Skip Trials: If your prior actions align with the Sect’s philosophy, you may join immediately without Trials.
- Receive Entry Gift: On joining, you gain the Sect’s Martial Arts and a matching weapon.
Sect Overview
Here’s a breakdown of each Sect, their philosophies, and gameplay benefits:
Well of Heaven

Type: Righteous / Heroic Sect
Focus: Justice, chivalry, protecting the weak, helping NPCs and others.
Rules: Must perform weekly “chivalrous deeds” using Adventure Slips; cannot harm fellow sect members; don’t hoard excessive money or exploit farming — excess profit penalizes Precept Value.
Gameplay Tip: Play as a protector: focus on side‑quests, help NPCs or players in need, avoid shady profit routes. Ideal if you like being a “hero” or moral pillar rather than a lone assassin.

Silver Needle

Type: Healer / Support Sect
Focus: Healing, support, rescue, medical aid to other players or NPCs.
Rules: Healing services must be paid (even if for rescue or help); successful group‑healing might give positive Precept Value (or “likes”); likely weekly healing/aid quotas or “karma/virtue” checks.
Gameplay Tip: Great for players who enjoy cooperative play. Prioritize helping allies, healing at the right moment, and supporting others in group missions or world exploration.

Midnight Blades

Type: PvP / Combat-Oriented Sect
Focus: PvP kills, combat prowess, and mastery of dual-blades.
Rules: Aggressive engagement is encouraged; sparing enemies in open-world PvP is discouraged.
Gameplay Tip: Engage in duels and bounties frequently; maintain aggression but be ready for retaliation.

Nine Mortal Ways

Type: Trickster / Rogue Sect
Focus: Disguise, deception, mischief, and rope-dart combat.
Rules: Earn points through pranks and infiltration; avoid being caught to maintain virtue.
Gameplay Tip: Use disguise and stealth to infiltrate towns or factions; focus on clever tricks and social gameplay rather than combat.

Velvet Shade

- Type: Yin-Yang Sect
- Focus: Balance of life and death; skilled in both healing and poisoning.
- Rules:
- No Living Puppets – life manipulation forbidden except self-experimentation.
- Balance of Life and Death – heal and poison equally; imbalance causes suffering.
- Gameplay Tip: Balanced gameplay for strategic players managing both healing and poison skills.

Lone Cloud (Lone Summit)

Type: Strategic Swordsman / Lone-Wolf Sect
Focus: Precision swordsmanship, timing, and self-reliance.
Rules: Follow personal code; risky schemes may reduce virtue.
Gameplay Tip: Suits solo players who prefer tactical duels, sword mastery, and thinking ahead rather than brute force or social mechanics.

Mohist Hill

Type: Altruistic / Helper Sect
Focus: Helping others and community-driven gameplay.
Rules: Self-interest is discouraged; prioritize altruism and moral decisions.
Gameplay Tip: Focus on social play, helping other players, and making choices that benefit NPCs or the community.

Hollow Vale
- Type: Stealth/Assassin Sect
- Focus: Mastery of shadows, silent strikes, and high mobility; excels in ambushes and evasive maneuvers.
- Rules:
- Prioritize stealth over direct confrontation. Avoid unnecessary attention, and strike only when the opponent is vulnerable. Respect the sect hierarchy, complete missions with precision and discretion.
- Gameplay Tip: Use shadow skills to bypass enemies or set traps, and always position yourself behind opponents for maximum damage. Combining agility with crowd control can turn the tide of battle.

Inkbound Order

Type: Scholar / Strategy Sect
Focus: Knowledge, lore, and strategic martial arts.
Rules: Must follow scholarly ideals and discipline; prioritize intellect over brute force.
Gameplay Tip: Great for players who enjoy investigation, strategy, and planning over direct combat.

Raging Tides

Type: Warrior / Spear-Wielder Sect
Focus: Mastery of spear weapons and frontline combat.
Rules: Regular training required to maintain weapon effectiveness.
Gameplay Tip: Focus on melee combat, stamina management, and applying spear combos in sustained fights.

The Masked Troupe

Type: Artistic / Performance Sect
Focus: Music, dance, and social interactions rather than combat.
Rules: Primarily non-combat focused; details remain limited.
Gameplay Tip: Ideal for role-playing and social gameplay; use art and performance skills creatively.

| Sect Name | Weapon / Combat Style | Playstyle | Pros | Cons |
|---|---|---|---|---|
| Well of Heaven | Sword / Heroic combat | Protector / Hero | Strong in helping NPCs and players; moral choices | Less suited for solo PvP; relies on quests |
| Silver Needle | Staff / Healing arts | Support / Healer | Keeps team alive; cooperative gameplay | Weak in direct combat |
| Midnight Blades | Dual-Blades / PvP | Aggressive / Assassin | High damage, excellent for PvP | Vulnerable if caught; risky playstyle |
| Nine Mortal Ways | Rope Dart / Stealth | Trickster / Rogue | Social tricks, stealth, infiltration | Low combat power; depends on cleverness |
| Hollow Vale | Poison & Healing / Hybrid | Balanced Light & Shadow | Flexible; hybrid of healing and offense | Requires careful balance |
| Raging Tides | Spear / Frontline warrior | Melee / Aggressive | Strong in sustained combat | Less versatile; stamina management needed |
| The Masked Troupe | Performance / Non-combat | Social / Artistic | Creative, roleplay-oriented | Not effective in combat |
| Inkbound Order | Sword / Scholar | Strategic / Planner | Excellent for tactics, lore, and planning | Weak in raw combat |
| Mohist Hill | Non-combat / Helper | Altruistic / Community | Great for social support and moral play | Not combat-focused |
| Lone Cloud | Sword / Lone-Wolf | Solo / Tactical | Precision combat, strategic dueling | Limited teamwork, relies on skill |
Quick Notes:
- Joinable sects grant unique Martial Arts, quests, and sect shops.
- Remaining Sectless gives freedom but no sect perks.
- Pick your sect based on preferred combat style, team role, and social engagement.
Tips for Choosing a Sect
- Playstyle Matters: Consider your preferred combat style, social interaction, and roleplay approach.
- Sectless Freedom: Use Sectless to explore and steal Martial Arts, then join later once confident.
- Rewards & Cosmetics: Higher Sect Precept levels unlock exclusive Martial Arts, titles, and cosmetics.
- Switching Sects: Don’t worry if your first choice isn’t ideal—you can leave and rejoin freely.
The Sect system in Where Winds Meet adds immense depth, replayability, and personalization to the game. Choosing the right Sect isn’t just about combat—it shapes your journey, unlocks exclusive abilities, and determines the social and moral framework of your adventures. Whether you pursue heroism in the Well of Heaven, master stealth in Nine Mortal Ways, or enjoy the freedom of being Sectless, there’s a path for every type of player in the Jianghu.
Note: Not all sects are currently joinable; some may be locked or unreleased. Sect membership grants unique Martial Arts, sect shops, and sect-specific quests. Remaining Sectless allows freedom but forfeits these perks.





