MU Archangel Developer Fined for Gacha Rate Scam

Webzen, the developer behind the popular MMORPG mobile game MU Archangel, has been heavily fined by the South Korean Fair Trade Commission (KFTC) for manipulating the game’s Gacha system. KFTC found that Webzen had hidden the true conditions for obtaining rare items, effectively making the chance of acquiring rare rewards zero for the first 50 draws. This practice misled players and exploited consumers in a significant breach of trust.
MU Archangel Gacha Rate Cheat that makes the chance of getting a rare item 0%

According to reports from The Chosun Daily and ThisIsGame Korea, KFTC revealed that Webzen sold Random Item Tickets for Gacha, but the probability of receiving a rare item was set to 0% until a player reached between 50 and 149 draws. This violates the expected Pity System, which normally guarantees rare items after a certain number of attempts, but in MU Archangel, the chance was deliberately obscured, misleading players about their odds.
The issue first surfaced in March 2024, when Webzen issued a public apology and attempted to refund affected players, citing a “probability display error.” However, KFTC ruled that this explanation did not justify misleading consumers. Of the 20,226 affected players, only 860 received any form of compensation, representing less than 5% of victims. On November 30, 2025, KFTC issued a corrective order against Webzen to prevent future violations and mandated reporting on compliance measures. The developer was fined 158 million won, approximately 3,417,626 baht, though many critics argued that this penalty was minor compared to Webzen’s revenue from the game.
KFTC also stated that it investigated similar Gacha violations between April and June 2025 involving other companies, including Krafton (PUBG: Battlegrounds), Gravity (Ragnarok Online), WeMade (Night Crows), and Com2uS (STARSEED: Asnia Trigger).
This case demonstrates South Korean regulators’ commitment to protecting gamers from unfair Gacha practices. Hiding essential information about the chances of obtaining rare items is considered a direct consumer scam, and this fine serves as a warning for developers to increase transparency in loot-based mechanics. Gamers worldwide hope this incident encourages fairer and clearer Gacha systems across the mobile game industry.
 origin: automaton





